GiveBox UI/UX
When my small team set out on developing this product, we had a lot of ideas about how we thought people donated, what problems they encountered and the pain points charities faced when they’re in need of donations.
Many of the ideas we originally conceived of were either incorrect or based on assumptions. Research with donors and local charities revealed a different story. Organizations often times receive items they don’t need or can’t use, and donors, wanting to donate as hassle-free and as quickly as possible, don’t know who will take their items, and don’t know if the items they give will be useful. With this data in mind, we created a number of personas to give us a clearer image of how a user would likely interact with an application like GiveBox.